I chose a region of Africa where you can travel along the equator and still be on land for many moves. The area is covers a rectangle from (10 N, 0 E) to (10 S, 0 E) to (10 N, 45 E) to (10 S, 45 E). Crossing the equator is the same conceptually as crossing zero on a number line. It is different because you are working with maps, instead of money. After much finagling in Excel, I managed to create a document with grids that marked every degree of latitude and every five degrees of longitude. I made the equator red. I copied it into Word and uploaded it here in Google Docs if you want to give it a try.
Suppose a player is at (4 S, 5 E) like the blue peg. If the player rolls S 3, then he moves three jumps to the south and ends up at (4 S, 20 E). Click each picture for an enlarged view.
Suppose the next player at (2 N, 10 E) like the yellow peg. If she rolls S 5, then she moves five jumps to the south and ends up at (3 S, 10 E). Conceptually, this player started in positive territory and landed in negative territory.
Sometimes, a player reaches an edge. If he rolls something that would take him off the map, the player stays put and hopes for a better roll next time. We found this heightened the anxiety and anticipation during the game.
The other exciting moment occurred when Pamela played the money game. Since Pamela understands the play of the game, I reduced my verbals greatly and let her take responsibility for keeping the game going. She had five cents (a nickel) and wanted to buy a fish for nine cents. She knew she did not have enough money, so she found an IOU for four cents and paid for the fish that way. In essence, she just applied the following equation in her mind:
5 - 9 = -4
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